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Archive for the ‘Theorycrafting’ Category

DoT & HoT Haste Calculation Made Easy

January 4, 2011 Leave a comment

Recently, Cynwise over at Cynwise’s Battlefield Manual posted a spreadsheet for calculating haste, which is an incredibly useful tool.   However, I found that it had one major downfall, it lacks the ability to have more than 4 DoTs/HoTs in the spreadsheet without a good bit of editing, and even if you do add more than 4, it would become somewhat ugly to look at if you decided to add all DoTs/HoTs for every class.

So, I have decided that, in order to make our lives easier as theorycrafters and players, I would write a small program that could handle the same basic information (in fact, using the same calculations), but allow the information to persist, and be easy to use. Read more…

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Is it the End of the World? Probably Not.

April 26, 2010 Leave a comment


Blizzard announced today some changes to their raiding system, which basically boils down to the following:

  • There will be only one (1) raid lockout per raid instance per week, so if you get saved to a 10-man raid, you cannot then do the same raid with a 25-man group.
  • Heroic mode settings will be determined on a per-boss basis, similar to how Icecrown Citadel currently works (likely too that you will have to complete the entire instance before you can switch it to Heroic).
  • The discrepancy between 10-man and 25-man difficulty levels will be leveled out (this means that you won’t end up having a boss that is incredibly easy on 25-man while being a raid killer on 10-man, or vice versa).
  • 10-man and 25-man raid bosses will share a loot table (meaning the 10-man version of a boss will drop the exact same items as the 25-man version of the same boss), however, to compensate, 25-man versions will drop a higher quantity of items.  In addition to 25-mans dropping a higher quantity of loot, they will also drop more badges and more gold.
  • When first entering raid content, there will be many raids with few raid bosses (instead of one raid with 11-15 bosses, we will see 3-4 raids with 4-6 bosses).
  • Raid content will again be gated (meaning you either have to complete a certain bit before progressing, or you have to wait until the additional wings of the instance are released).
  • Entry level raids will be tuned for players in leveling (blue) and crafted items.

With these changes in mind, let’s take a look at how they will actually change gameplay:
Read more…

Feeling Frosty?

April 12, 2010 Leave a comment

Blizzard recently announced the changes that they will be making to Shadow Priests in the Cataclysm expansion, and while I don’t necessarily agree with all of the changes, I do see a benefit that many people may not recognize in some of the changes.  That being said, I am going to try to analyze some of the changes and how they will affect my shadowy brethren.
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Don’t be too Hastey

January 11, 2010 Leave a comment

When playing on my priest lately, I have noticed a significant increase in the number of whispers that I receive with regards to both “rotation” and gear for shadow priests.  Many of these whispers are from guild-mates who play a shadow priest as an alt or as their secondary talent specialization (or spec).  However, I have also begun receiving whispers from players that I see in PuG raids and even from random priest that I have never met before (but are likely told to ask me by guild-mates).  I am actually amazed by the number of whispers, but I am happy to help as much as I can.
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Calculating Pseudopower

August 20, 2009 Leave a comment

One of the many challenges for any class in World of Warcraft is determining whether an item is an upgrade when you are running an instance, many people affectionately call this the “Numbers Game”.  This is especially true when you get into higher end raiding, where the differences between items is not necessarily that significant.
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Locate Resources

July 24, 2009 Leave a comment

Are you just beginning to play as a Shadow Priest?  Have you had problems locating resources to help you be the best you can be?  Well, I have located a few resources that I have found to be extremely helpful in my Shadow Priest development.

First off is ShadowPriest.com this is the holy grail (so to speak) of websites for Spriests.  It has everything from a gear listing, to rotation/spell priority discussions, to player gear checks and talent spec suggestions.  This site really has it all (almost) when it comes to Spriests.
http://www.shadowpriest.com
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