Learn about SimCraft

February 5, 2011 2 comments

WoW Insider just had a recent article regarding gear simulations, in which the author comes out in defense of gearing simulators (such as SimulationCraft), and while this article will likely lead to many joining the world of theorycrafting, I know that many others have been around the circuit for quite some time.  However, for those that are just getting into the theorycrafting game, you may be wondering where to start.

Where to Start?

A good place to start is by looking into your individual class theorycrafting sites.  As a shadow priest, I frequent the forums on http://www.shadowpriest.com (though I will admit that I have rarely posted on the site),  which is considered the quintessential shadow priest website, and I very much recommend going there if you are interested in making yourself into a top of the line Spriest.

However, you may want to get into doing a bit of your own theorycrafting, at which point, I would direct you over to the download section of the SimulationCraft (a.k.a. SimCraft) website, where you can pick up the latest version of their software.  Once you download the software, which is downloaded in a .zip file format, you simply have to unpackage the zip file, and find a place for it on your computer (for a decompression program, I suggest 7-Zip, an easy to use, Open Source (free) program).  Once you have unpackaged the zip file, you are ready to start your simulations.

To start your simulation with SimCraft, you have two options:

  1. Graphical Interface
  2. Command Prompt

I strongly recommend using the graphical interface (SimulationCraft.exe), because the command prompt version takes quite a bit more effort to use, and you basically end up with the same results anyway, so why not use something that is a bit easier to use.

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Categories: General

DoT & HoT Haste Calculation Made Easy

January 4, 2011 Leave a comment

Recently, Cynwise over at Cynwise’s Battlefield Manual posted a spreadsheet for calculating haste, which is an incredibly useful tool.   However, I found that it had one major downfall, it lacks the ability to have more than 4 DoTs/HoTs in the spreadsheet without a good bit of editing, and even if you do add more than 4, it would become somewhat ugly to look at if you decided to add all DoTs/HoTs for every class.

So, I have decided that, in order to make our lives easier as theorycrafters and players, I would write a small program that could handle the same basic information (in fact, using the same calculations), but allow the information to persist, and be easy to use. Read more…

Greens Replacing HM Gear? Not quite!

December 10, 2010 4 comments

Recently, while questing in Mount Hyjal people were complaining about replacing their heroic mode Icecrown Citadel gear with Uncommon quality “green” items from the quests in Mount Hyjal (and in Vashj’ir as I have been told), but from my experience questing through the zone, I was not finding the same “upgrades” that they were seeing.  So, I decided to do a little investigating on the items. Read more…

Categories: General

Preparing for Launch

November 30, 2010 Leave a comment

If you are anything like me, you love doing achievements.  Personally, I have been called an achievement whore my fair share of times.  My only problem has been that I haven’t had the guild support to complete some of the achievements (specifically certain raid/pvp achievements).  Regardless, I do like to spend my time picking up the ones that I can get, but I don’t like wasting my time.  So, here is a list of achievements that you can work on before the Cataclysm launch, in order to stay ahead of the pack.  Keep in mind that I am not really going to go into achievements that have been around for extended periods of time already, nor ones that are unobtainable at this time.

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Categories: General

Take Flight!

November 24, 2010 3 comments

With the Shattering finally upon us in Azeroth, the first major thing that I decided to do was to wander around, picking up the various new flight paths.  Little did I know that this would be a major undertaking, as some zones had up to three flight paths added.  With that in mind, I decided that it would be nice to create a post with all of the new flight path locations.  Keep in mind that some of the locations make use of the new phasing system, so you will have to complete certain quest lines in order to pick up the new flight path.

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Categories: General


November 11, 2010 Leave a comment

Thank You to our Veterans


Many of us spend a great deal of time on the front, protecting the World (of Warcraft) from various enemies that are bent on the destruction of human(oid) kind.  However, the effort we put forth pales in comparison to the efforts of the men and women in uniform that protect our liberties and freedoms that we so often take for granted.

So, on this beautiful Veteran’s Day, I would like to take this time to offer a much deserved /salute to those that have so honorably served our country and /thankyou for the sacrifices that you have made.

I would also like to offer my condolences to the families of our the soldiers that have paid the ultimate price to protect our lives, and hope that on this day of remembrance people offer them the respect and thanks that they so rightly deserve.

Thank you for everything,


Categories: General

Blizzard Takes to the Grid(iron)

October 8, 2010 4 comments

After poking around a bit in the Public Test Realm for patch 4.0.1 to see what was new, and I realized that I had failed to take the time to copy over my add-ons and whatnot (let me tell you, I really missed my macros).  One of the add-ons that I missed the most was my unit/raid frames (I currently use Pitbull).  During the course of my frustration, I happened to mention on Vent my displeasure for the default interface, when a guild-mate (who was also on the PTR) mentioned that the unit/raid frames interface was updated, and was actually quite decent.

Much to my surprise, I found that the new unit/raid frames interface is actually quite good (as far as the default interface goes), and extremely easy to work with.  Don’t get me wrong, the frames do have their downfalls over the more common raid frames like Pitbull, Grid, X-Perl, etc., but if, for whatever reason, you cannot use one of those add-ons, then the new frames make a decent fallback option.

I think this was a good move on Blizzard’s part, because many people (myself included) severely dislike the old party and raid frames that were offered, largely due to the fact that some of the information was just flat out difficult to see, depending on how you had your interface set up.  I mean, take a look at the default party frames.


Default Unit Frame

Default Unit Frame


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